Introduction
As with last time, here's a guide on how to build Kiri for this month's Challenge 10 with a very gentle REM requirement aside from Kiri herself. I've presented a few different options to hopefully make the build accessible to as many players as possible. As such, these builds do not require you to own Zeus Verse. In the same vein, this guide assumes that you do not have the unbindable leader badge.
I do actually think that Kiri is one of the better ways to approach this month's final Challenge. Even for players who do have the tools in their box to take down the diversity of mechanics this dungeon has to offer, clearing with Kiri is likely to be at least as reliable (if not more). Further, contrary to some of the horror stories you might have heard about cheese, this clear should take no more than 20-25 minutes total even if you zone out a bit, as you are simply making 1c without any further thought on the vast majority of your turns.
Because I'm only covering one dungeon this time, instead of three, I'll also take this opportunity to go into build options in more depth and detail, and it's thus my hope that this writeup will outline the thought process behind sub selections and cheese teambuilding better than the previous one did, and in doing so be more informative to players as well.
As with last time, here's a guide on how to build Kiri for this month's Challenge 10 with a very gentle REM requirement aside from Kiri herself. I've presented a few different options to hopefully make the build accessible to as many players as possible. As such, these builds do not require you to own Zeus Verse. In the same vein, this guide assumes that you do not have the unbindable leader badge.
I do actually think that Kiri is one of the better ways to approach this month's final Challenge. Even for players who do have the tools in their box to take down the diversity of mechanics this dungeon has to offer, clearing with Kiri is likely to be at least as reliable (if not more). Further, contrary to some of the horror stories you might have heard about cheese, this clear should take no more than 20-25 minutes total even if you zone out a bit, as you are simply making 1c without any further thought on the vast majority of your turns.
Because I'm only covering one dungeon this time, instead of three, I'll also take this opportunity to go into build options in more depth and detail, and it's thus my hope that this writeup will outline the thought process behind sub selections and cheese teambuilding better than the previous one did, and in doing so be more informative to players as well.